AOV Merger
- Max Austin

- Jul 9, 2020
- 1 min read
While working on a show, there were some difficulties getting the AOVs to render in one .exr. Instead of wasting time troubleshooting on that end as well as saving time I volunteered to write a script that would recombine all the AOVs into 1 file inside of Nuke.

The script would take the name of the parent folder (because Maya renders with the pass name as the folder name) and create a new channel of the same name. The footage with that name had its RGB data copied into that of the channel. It also searches for a 'Beauty' folder where it also knows to shuffle in the alpha.

All the passes before being recombined into a single file.


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